Ray of Exhaustion
Ray of Exhaustion
Magic Resistance: Yes
Advanced Eldritch Spell [Magical]
Prerequisites: Eldritch Rank 4
Disciplines: Necromancy
Potency: [1d8 + Eldritch Rank]
Cast Action [CT 4, REC 3]
Components: V, S, M:[1 drop of sweat]
Cost: 4 Resolve
Effect: You draw the energies of lethargy from necrotic forces, unleashing it in a ray of murky darkness. Make an attack:
Range: 100ft per Eldritch Rank
Target: One living creature within range.
Attack: Arcana P vs. Reflex
Hit: The target is Exhausted [SE, ST 4d10 vs CON]. Aftereffect, the target is Weakened for 10 segments.
Miss: The target is Weakened for 10 segments.
Master Augment, Strain
[Eldritch Rank 7]
Cost: 1 Resolve
Effect: Increase the Saving Throw by 1d10 [STP 1d10].