Sandman's Wake
Sandman's Wake
Legendary Martial Technique
Prerequisites: Martial Rank 6
Disciplines: Stalker
Standard Action [REC Weapon Speed + 1]
Cost: 4 Stamina and 2 Stamina Burn
Requirement: You must be wielding a Bludgeoning weapon.
Effect: You focus on a single target while they are unawares, their unguarded state revealing their weaknesses. Make an attack:
Range: Melee
Target: One Creature
Attack: Melee Weapon vs. AC
Hit: Deal Weapon[6 WD] and if the target was Surprised or unaware of you, it is knocked Unconscious [SE, ST 5d10 vs CON]. If the target does not save within 20 segments, it remains Unconscious for 1d4 Phases. If the target suffers damage, it automatically saves.
Master Augment, Savvy Sandman [Stance]
[Martial Rank 6]
Requirement: You must be utilizing a Stalker Stance.
Effect: Increase the difficulty of the Saving Throw by 1d10 [STP 1d10]. Additionally, if the target is a Simple Monster, on a hit it is automatically knocked Unconscious for 1d4 phases (no save).
Augment, Greater Sandman's Wake
[Martial Rank 7, Stacking]
Stacking [Rank 7, 8, 9, etc]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.