Throat Shot

Throat Shot
Legendary Martial Technique
Prerequisites: Martial Rank 8
Disciplines: Marksman
Standard Action [REC Weapon Speed + 3]
Cost: 5 Stamina and 4 Stamina Burn
Effect: You aim for the throat, hitting dead center into your enemy's windpipe and filling their throat with blood. Make an attack:
Range: Weapon Range
Target: One creature
Attack: Ranged Weapon P vs. AC
Hit: Weapon[8 WD] and the target and the target must make a Injury Resilience Check at a +5 bonus or suffer a Throat Shot Injury (see below). If the target has already been reduced to 0 hitpoints, it instead suffers a -10 penalty to the Injury Check (instead of making a second check). If the target suffers the same level of Throat Shot injury twice, the subsequent injury is upgraded in severity 1 degree (i.e. Deep Cut becomes Pierced Windpipe, etc)
Throat Shot Injury Table
SeverityInjury
ModerateDeep Cut
SeverePierced Windpipe
CriticalPunctured Windpipe
LethalPunctured Throat
Master Augment, Silencer [Stance]
[Martial Rank 8]
Requirement: You must be utilizing a Marksman Stance.
Effect: Increase the difficulty of the Saving Throw by 1d10 [STP 1d10].
Augment, Greater Throat Shot
[Martial Rank 9, Stacking]
Stacking [Rank 9, 10, 11, etc.]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.