Twice Staggered

Twice Staggered
Advanced Martial Technique
Prerequisites: Martial Rank 4
Disciplines: Guardian
Standard Action [Weapon Speed + 2]
Cost: 3 Stamina
Effect: You strike your opponents with strong, well aimed strikes, knocking them off-balance for a moment. Make two attacks on the same or different targets:
Range: Melee Reach
Target: One or two creature
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] damage and the target is Staggered [SE, ST 4d10 vs CON].
Augment, Greater Twice Staggered
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by each attack by 1 WD.
Master Augment, Thrice Staggered
[Martial Rank 7]
Cost: REC+2
Effect: Make the attack an additional time, targeting the same or different creatures.
Master Augment, Joint Strike [Stance]
[Martial Rank 4]
Requirement: You must be utilizing the Shield Warden Stance.
Effect: On a hit, until the target saves it also suffers a -2 penalty to attack rolls.
Master Augment, Relentless Staggering [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Iron Will Stance.
Cost: 1 Stamina
Effect: On a miss, the target is Staggered [SE, ST 2d10 vs CON].
Master Augment, Stagger Footwork [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Marksman Stance.
Effect: On a hit, until the target saves it is also Entangled.
Master Augment, Waylay [Stance]
[Martial Rank 5]
Requirement: You must be utilizing a Brute Stance.
Effect: On each successful hit, the target is also Delayed 2 segments.
Master Augment, Superior Stagger [Stance]
[Martial Rank 6]
Requirement: You must be utilizing the Vexing Vanguard Stance.
Effect: Increase the Saving Throw by 1d10 [STP 1d10].