Spectre

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Spectre Characteristics
Rating: 1X
Size: Medium
Min. Level 9
Type: Undead
Hitpoints: 5 + DEXM + CONM + 7 per level
Attributes: +6 DEX, +2 INT, +2 WIS, +4 CHA
Defenses: +2 Will
Languages: Languages known in life
Stamina: 2
Resolve: 6
Philosophy Ranks: Shadow Rank 5, Mental Rank 4, Physical Rank 1
Alignment: Lawful Evil
Habitat: Any land and underground
Senses:
Primary Senses: Lifesense
Secondary Senses: Sight (Darkvision), Hearing
Tertiary Senses: Touch
Skills
Racial Skill List: Stealth, Spot, Listen, Intimidate, Search, Survival
Focused Skills: Gain 4 Focus Skills
Skill Points:
  • Gain 4 Points to spend in Racial Skills.
Movement Modes
  • Shift 5 ft/2 seg
  • Skirmish 40 ft/3 seg
  • Flying Shift 5 ft/ 2 seg
  • Fly 80 ft/3 seg
Racial Features
  • Necrotic Touch (REC 6): Dexterity vs Touch, 2d8+[2xDEXM] necrotic damage and 1d4 energy drain
  • Incorporeal: The Spectre has no physical body and exists as the mist-like essence of a creature. It is Insubstantial and can pass through solid objects as if they were not there.
  • Create Spawn: Any humanoid creature of small, medium, or large size slain by a Spectre becomes a Spectral Spawn (of appropriate size) in 1d4 rounds. The Spectral Spawn is under the complete control of its creator. If the creator is killed, the Spectral Spawn becomes free-willed. In 2d10 days it becomes a full Spectre.
  • Sunlight Sensitivity: A spectre is rendered powerless by direct sunlight and can only take actions to move or the Recovery Action while subjected to it (not affected by Daylight Prayer).
  • Natural Armor Defelction Bonus equal to CHAM, WR 0
  • Undead Immune Poison, Disease,Death, & Mind-affecting powers
  • Vulnerable Radiant (5)

Spectre Types

Race: Spectre
Level: 9
XP: {{{XP}}}
Description: A newly created Spectre.
Keywords: Undead, Incorporeal
Habitat: Any land or underground
Race: Spectre
Level: 9
XP: 3600
Description: A ghostly figure that drains the life from its victims.
Keywords: Undead, Incorporeal
Habitat: Any land or underground