Illusory Trap

Illusory Trap
Ritual Rank 2 [Figment]
Prerequisites: Eldritch Rank 1
Potency: 10
Components: Iron Pyrite Dust [Value: 50gp]
Cost: 1 Stamina Burn
Prep Time: 1 moment
Cast Time: 1 moment
Duration: Until Discharged, or until dismissed, dispelled or disrupted.
Range: Touch
Target: Object Touched
Effect: You create an illusory trap on a small mechanism (such as a lock) of your choice. The design and function of the trap is of your choosing. When a creature(s) Investigates the object it will determine that the mechanism is trapped. Make a Deception check against the creature's Intuition. If you fail the check, the creature recognizes the trap as illusory. There is no physical manifestation of the trap, therefore despite all attempts the trap cannot be disarmed. Likewise, the trap cannot be triggered or otherwise "set off." If the mechanism is opened, the ritual ends.