Fire Giant Smith
Fire Giant Smith
Simple Monster, XP 1600
Level 16 (+7)
"WARNING: All unauthorized entry into the Forges will be met with extreme Disciplinary Action, included but not limited to: Skin Melting, Bone Breaking, Conflagration, Slave Labor and Consumption. Consumption rates limited by intruder size and proximity to lunch breaks."
——Standard Notice posted at Fire Giant Forges.
The Smith serves as the backbone of the Fire Giant war machine. These powerful craftsmen can often be seen working the forges clad in chain armor, wielding large smithing hammers that double as weapons. While they are primarily kept in the production area of their city, they make dangerous enemies in a pinch, utilizing their mastery of smithing to combat their foes with blinding attacks delivered from the sparks generated by their weaponry.
Awareness
18
Senses
Low-light Vision
Initiative
16/1d10
Hitpoints: 142
Healing Value: 37
Resilience: +6
Morale
2
AC
26/31
|
Touch
22
|
Fort
25
|
Reflex
22
|
Will
20
|
Defenses
Resistances: Fire (Imm.)
Vulnerabilities: Cold (1.5x)
Attributes / Saving Throws (1 AP)
STR
31 / 37
|
DEX
8 / 14
|
CON
21 / 27
|
INT
10 / 13
|
WIS
15 / 18
|
CHA
10 / 13
|
REC 9
Actions (+3 AP)
Standard Attacks (2 AP)
+19 vs AC (ArN 4)
Smith's Hammer
2d12+10 damage
Melee Reach 10ft
+15P vs AC (ArN 5)
Throw Rock
2d10+10 damage
Range 120ft
2d10+10 damage
Grapple +20
Special Attacks (3 AP)
Flaming Hammer
On a hit with the Smith's Hammer, deal on additional 3d12 Fire Damage. (Advanced)
+11 vs Fortitude
Spark Shower • Advanced
4d8+10 Fire damage
Area 15ft cone originating from Smith
On a hit, the targets are also Blinded for 10 segments.
Move (1 AP), Double Move (3 AP)
Shift
5 ft
|
Skirmish
50 ft
|
Sprint
70 ft
|
Overland Movement
40 mi/day
Qualities
- Kin of Fire: Immunity to Fire. Vulnerability to Cold (1.5x). (inc)
- Natural Armor: AC +2/+7, Ref +1 (inc)
Skills: Rank 1 Balance [-2], Rank 4 Climb [+10], Rank 4 Jump [+6], Rank 1 Swim [+4], Rank 3 Listen [+7], Rank 4 Spot [+9], Rank 1 Hunting [A: +2/L&T: +3], Rank 5 Mercantile [A: +11/L&T: +11], Rank 1 Mining [A: +10/L&T: +3], Rank 3 Survival [A: +10/L&T: +7], Rank 7 Craft: Smithing [A: +20/L&T: +15], Rank 6 Coercion [+20], Rank 2 Deception [+4], Rank 4 Manipulation [+8], Rank 3 Persuasion [+7], Rank 4 Bravery [+11], Rank 4 Intuition [+9], Rank 1 Tolerance [+3], Rank 3 Suspicion [+7]
Feats: None
Philosophies: Rank 3 Mental, Rank 7 Physical
Combat Training: Melee 5, Ranged 1, Parry 4, Fort 3, Reflex 2, Will 2
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: Byrnie, Heavy Shield, Smithing Hammer (Warhammer)
Charm
0
|
Coercion
+20
|
Deception
+4
|
Manipulation
+8
|
Persuasion
+7
|
Aloofness
0
|
Bravery
+11
|
Intuition
+9
|
Tolerance
+3
|
Suspicion
+7
|
Social
Composure: 16
Languages: Giant, Common
Motives:
Prejudices:
- Smaller Creatures: Hate 1, Doubt 2
- Dwarves: Hate 2