Stone Giant Warrior

Stone Giant Warrior
Level 11 (+5)
"The initial wave was just a distraction, we had mistaken these warriors for simple brutes, much like the Hill Giants, and we were about to pay for the insult"
——Loken-Trist, Semi-Retired Adventurer
The Stone Giant Warrior is a trained combatant who favors heavy weaponry crafted from the mountains they reside in, such as a maul. They are cunning fighters, and always begin a battle by softening up their enemies from a distance with expertly thrown stone boulder before charging in to crush the remaining ranks. They most commonly dress in meager clothing of grey cloth, preferring to blend in with their surroundings as a tactical advantage.
Awareness
19
Senses
Darkvision
Initiative
15/1d10
Hitpoints: 206
Healing Value: 41
Resilience: +5
Morale
2
AC
21/25
Touch
19
Fort
22
Reflex
19
Will
18
Defenses
Resistances: None
Vulnerabilities: None
Attributes / Saving Throws (1 AP)
STR
28 / 32
DEX
12 / 16
CON
20 / 24
INT
9 / 11
WIS
15 / 17
CHA
11 / 13
REC 10
Actions (+3 AP)
Standard Attacks (2 AP)
+17 vs AC (ArN 5)
Maul
4d6+22 Bludgeoning damage
Melee Reach 10ft
+15P vs AC (ArN 4)
Rock Throw
2d10+11 Bludgeoning damage
Range 120ft
2d10+16 Bludgeoning damage
Grapple +19
Special Attacks (3 AP)
Crowning Blow
On a hit with a melee weapon, the target is Dazed for 1d4+2 segments. (Basic)
Heavy Blows
On a hit with a Maul, deal +2d6 damage and the target is Pushed 5ft. (Basic)
Move (1 AP), Double Move (3 AP)
Shift
5 ft
Skirmish
40 ft
Sprint
65 ft
Overland Movement
40 mi/day
Qualities
  • Stony Visage: The Stone Giant gains a +5 racial bonus to Stealth checks made to hide in rocky terrain. (inc)
  • Natural Armor: AC +2/+6, Ref +1 (inc)
Skills: Rank 3 Balance [+8], Rank 6 Climb [+18], Rank 5 Jump [+14], Rank 3 Search [+7], Rank 5 Stealth [+10], Rank 2 Swim [+10], Rank 3 Listen [+7], Rank 5 Spot [+11], Rank 1 Herbalism [+3], Rank 3 Hunting [+7], Rank 2 Orienteering [+5], Rank 3 Survival [+9], Rank 3 Martial Pract. [+10], Rank 5 Coercion [+16], Rank 2 Deception [+4], Rank 1 Persuasion [+3], Rank 1 Aloofness [+2], Rank 4 Bravery [+10], Rank 2 Intuition [+5], Rank 2 Suspicion [+5]
Feats: Improved Speed, Improved Attack, Heavy Hitter
Philosophies: Rank 2 Mental, Rank 4 Physical, Rank 5 Martial
Combat Training: Melee 5, Ranged 3, Parry 4, Fort 3, Reflex 3, Will 2
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: Maul
Charm
0
Coercion
+16
Deception
+4
Manipulation
0
Persuasion
+3
Aloofness
+2
Bravery
+10
Intuition
+5
Tolerance
+1
Suspicion
+5
Social
Composure: 15
Languages: Giant
Motives:
Prejudices: