Eternal Hold
Eternal Hold
Critical Injury, DC 20 [Physical]
The Law has spoken, and your body is trapped in a permanent deadlock, unable to execute any commands. You're stuck in a kind of cosmic gridlock, and it seems there's no legislative bypass for this predicament.
Initial Effects
Persistent Effects
☐☐☐ Critical: Lethargy (3) and Clumsy (3)
☐☐☐ Severe: Lethargy (2) and Clumsy (2)
☐☐☐ Moderate: Lethargy (1) and Clumsy (1)
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Red Tape