Generic Paralysis Injury
Moderate Paralysis Injury
Moderate Injury, DC 10 [Physical]
An injury has left you unable to move.
Initial Effects
Persistent Effects
☐☐☐ Moderate: Lethargy (1)
Severe Paralysis Injury
Severe Injury, DC 15 [Physical]
An injury has left you unable to move.
Initial Effects
Persistent Effects
☐☐☐ Severe: Lethargy (2) and Clumsy (2)
☐☐☐ Moderate: Lethargy (1) and Clumsy (1)
Critical Paralysis Injury
Critical Injury, DC 20 [Physical]
An injury has left you unable to move.
Initial Effects
Persistent Effects
☐☐☐ Critical: Lethargy (3) and Clumsy (3)
☐☐☐ Severe: Lethargy (2) and Clumsy (2)
☐☐☐ Moderate: Lethargy (1) and Clumsy (1)
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Bone Scars
Critical Paralysis Injury II
Critical Injury, DC 20 [Physical]
An injury has left you unable to move.
Initial Effects
- 3 Morale Damage
- Suffocating [SE 6d10 vs CON]
Persistent Effects
☐☐☐ Critical: Paralyzed
☐☐☐ Moderate: Lethargy (1) and Clumsy (1)
When Fully Healed
After the injury is healed you gain one of the following traits (your choice): Bone Scars