+3 Item bonus to Reflex, Fortitude, and Will Defenses.
+4 Item bonus to two Attributes of the wearers choice. This wearer may change which attributes the bonus applies to once per day as an Immediate Action.
The wearer and allies within 30ft are Immune to the Charmed condition.
If the wearer falls, their momentum is reduced to a gentle glide and they suffer no damage from the fall.
Once it has been placed on the finger of a Royal Blooded individual, it cannot be removed expect through that individual's death (or through extremely powerful intervention, GM discretion).
Special Actions
Dominate [Mind-Affecting]
Immediate Action
Potency (MR): 1d8+6 (Yes)
Limitation: Once per day
Effect: You attempt to dominate your opponent. Make an attack:
Range: 100ft
Attack: +10 vs. Will
Hit: The target is Dominated [SE, ST 5d10 vs CHA].