Merchant Sphere

Merchant Sphere
The Merchant Sphere benefits those clerics who delight in trade and personal gain. A Cleric becomes adept at recognizing a good deal, which also extends to their overall awareness. Through divine guidance, they also gain the ability to understand magic items through their material value.
Mastered Prayers: You master Prayer of Merchant and Shield of Wealth.
Prayer of Merchant
Magic Resistance: No
Basic Divine Prayer
Standard Action [CT 1 moment]
Potency: [1d4 + Divine Rank]
Cost: 1 Resolve Burn
Effect: Through your eyes, your deity glances at an acquisition and then whispers in your ear. You automatically know the value of one item and learn any magical properties of the item as if you had cast an Identify ritual. If the magic of the item is Masked, you must succeed an Opposed check (Mercantile vs potency of masking) to learn its magical properties. If you fail to make this check versus a masked item, you will still learn the monetary value of the item sans its magical abilities.
Shells
First Shell
Prerequisite: Divine Rank 4
Effect: With deific insight, You gain a +4 bonus to Mercantile checks and to Persuasion and Suspicion checks made as part of bartering.
Second Shell
Prerequisite: Divine Rank 6
Effect: Your propensity for finding a great deal also makes you able to see a threat coming a mile away. You gain a +2 bonus to Awareness.
Third Shell
Prerequisite: Divine Rank 8
Effect: Your deity knows you can turn the biggest profit if you stay well informed. Reduce the Burn cost of the Prayer of Merchant by 1.