Acrobatic Surprise

Acrobatic Surprise
Basic Physical Maneuver [General]
Prerequisites: Physical Rank 3, Tumble Rank 7
Standard Action [REC 3]
Cost: 3 Stamina
Limitation: This maneuver may only be used once per round.
Requirement: You must not have a penalty to your speed (such as from Armor or through Status Effects, such as Entangled).
Target: One adjacent creature.
Effect: You use your superior reflexes and skill to deftly maneuver around a foe, placing yourself in an advantageous position before they can react to your unpredictable movements. You attempt to Tumble through your target's space to gain an edge. Make a Tumble check, with a DC equal to the [Target's Awareness + 10]. If you succeed the check, you successfully move through the target's space, ending your movement on the opposite side of the target without granting an Opportunity to any opponents. Additionally, you gain an Advantage on your next attack against the target (within 4 segments). If you fail the Tumble check, you do not move and you grant an Opportunity to the target.
Special: If the space on the opposite side of your target is occupied, you cannot use this Maneuver.