Chaos Hammer

Chaos Hammer
Magic Resistance: Yes
Basic Divine Prayer [Magical, Perceptive, Chaotic]
Prerequisites: Divine Rank 3
Disciplines: Anarchy
Potency: [1d4 + Divine Rank]
Cast Action [CT 7, REC 2]
Components: V, S, DF
Cost: 3 Resolve
Effect: You summon forth a crackling hammer head of roiling, sparking, chaotic energy, slamming it down on to your target. Your foe is crushed under the weight of pure entropy. Make an attack:
Range: 100 ft
Target: One creature.
Attack: Devotion P vs. Will
Hit: 2d8 + Divine Might Entropic damage. A lawful creature takes double damage, while a chaotic creature takes no damage. Additionally a Lawful creature is Confused [SE, ST 3d10 vs WIS].
Master Augment, Massive Hammer
[Divine Rank 4]
Cost: 2 Resolve
Effect: This spell now targets all creatures in a 20 ft diameter burst within range.
Augment, Greater Chaos Hammer
[Divine Rank 5, Stacking]
Stacking [Rank 5, 7, 9, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Effect: Increase the damage dealt by this power by 1d8.
Master Augment, Superior Chaos Hammer
[Divine Rank 6]
Cost: 1 Resolve
Effect: Increase the Saving Throw by 1d10 [STP 1d10].
Confusion
Confusion Table
01-10%Attack closest creature.
11-20%Flee sprint speed in random direction.
21-30%Attack random creature.
31-80%Act Normally
81-90%Do Nothing [Rec 1d6]
91-100%Drop all items that you are holding [Rec 1]