Duelist's Dance
Duelist's Dance
Basic Martial Technique [Lunge]
Prerequisites: Martial Rank 3
Disciplines: Duelist
Standard Action [REC Weapon Speed + 1]
Cost: 1 Stamina
Effect: With a combination of blindingly fast footwork and goading feints, you dance around your opponent, swapping your positions. Make an attack:
Range: Melee
Target: One creature of medium size or smaller.
Attack: Melee Weapon vs. AC
Hit: Weapon[1 WD] damage and you swap positions with the target.
Augment, Greater Duelist's Dance
[Martial Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be used multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Weapon Dance
[Martial Rank 6, Magic Item]
Requirement: You must be wielding a Magic Weapon
Master Augment, Dancing Circles [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Flanking Knave Stance.
Effect: On a hit, you may also Reposition the target 5ft after you swap positions.
Master Augment, Dancing Away [Stance]
[Martial Rank 3]
Requirement: You must be utilizing the Sudden Step Stance.
Effect: On a hit, you may shift 5ft after you swap positions with the target.
Master Augment, Cutting In [Stance]
[Martial Rank 4]
Requirement: You must be utilizing a Guardian Stance.
Effect: On a hit, you may allow an ally adjacent to the target to swap positions with the target, instead of you.
Master Augment, Stumbling Steps [Stance]
[Martial Rank 4]
Requirement: You must be utilizing a Stalker Stance.
Effect: On a hit, the target is Entangled [SE, ST 3d10 vs DEX].
Master Augment, Twin Dance [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Great Mobility Stance.
Cost: 2 Stamina
Effect: You may target an additional creature with Duelist's Dance. If you hit both targets, you may swap positions with either of them, or cause the targets to swap positions with each other.