Feather Fall

Feather Fall
Magic Resistance: Yes
Basic Eldritch Spell [Magical]
Prerequisites: Eldritch Rank 1
Disciplines: Transmutation
Potency: [1d4 + Eldritch Rank]
Interruptive Action
Components: V, S
Cost: 1 Resolve
Trigger: A creature or object (medium size or smaller) falls far enough that it risks taking damage.
Range: 100 ft
Target: The falling creature or object within range.
Effect: The falling target's speed is reduced to a gentle glide, exactly as if it had the weight and properties of a single feather. The speed of the fall is reduced so greatly that the target suffers no damage when it lands.
Master Augment, Mass Feather Fall
[Eldritch Rank 2, Stacking]
Stacking [Eldritch Rank 2, 3, 4, etc.]: This augment may be applied an unlimited number of times and is only limited by your Eldritch Rank.
Cost: 1 Resolve
Effect: You may affect an additional target.
Master Augment, Slow Projectile
[Eldritch Rank 4]
Cost: 2 Resolve
Effect: You affect a projectile or thrown weapon with the weight of a feather, reducing its velocity and causing it to fall harmlessly to the ground.. You may make an opposed Attack Roll (Arcana vs triggering Weapon Attack) to attempt to Deflect the triggering attack. This augment may not be used simultaneously with Mass Feather Fall.
Master Augment, Large Feather
[Eldritch Rank 5, Stacking]
Stacking [Eldritch Rank 5, 6, 7]: This augment may be applied a maximum of 3 times and is limited by your Eldritch Rank.
Cost: 1 Resolve
Effect: You may affect a creature or object of one size category larger.