Power:Flash Freeze
Flash Freeze
Magic Resistance: Yes
Frost Mage Class Feature [Cold]
Cast Action [CT 7, REC 4]
Potency: [1d10 + Eldritch Rank]
Cost: 6 Stamina
Effect: You launch orbs of freezing energy towards you enemies. Make an attack:
Range: 100 ft.
Target: Up to 4 creatures within range.
Attack: Arcana P vs. Reflex
Hit: 10d8 + Eldritch Might Cold damage and the target is encased in Ice [SE, ST 4d10 vs STR] (and they are effectively Paralyzed). The ice encasing the target has hitpoints equal [5 x Eldritch Rank]. When the ice is reduced to 0 hitpoints, the target is automatically freed. Additionally, any damage dealt to the target is first dealt to the ice encasing it.
Augment, Greater Freeze
[Eldritch Rank 6, Stacking]
Stacking [Rank 6, 7, 8, etc]: This augment may be applied multiple times and is only limited by your Eldritch Rank.
Effect: Increase the damage by 2d8.
Master Augment, Cold Front
[Frost Mage II, Eldritch Rank 6, Stacking]
Stacking [Rank 6, 7, 8, etc.]: This augment may be applied multiple times and is only limited by your Eldritch Rank.
Effect: You may target one additional creature.
Master Augment, Enduring Freeze
[Frost Mage III, Eldritch Rank 7]
Cost: 1 Stamina
Effect: Increase the Saving Throw by 1d10 [STP 1d10].
Master Augment, Flash Frozen
[Frost Mage III, Eldritch Rank 7]
Cost: 2 Stamina Burn
Effect: The ice now has hitpoints equal to [10 x Eldritch Rank]. Additionally, when initially hit with this power, the target must make a Resilience check or suffer an injury.