Magic Missile
Magic Missile
Magic Resistance: Yes
Prerequisites: Eldritch Rank 1
Disciplines: Evocation
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 2, REC 4]
Components: V, S
Effect: You manifest a small magical dart of Eldritch force from your outstretched hand which cuts through the air towards your enemy, impacting with surprising power. Make an attack:
Master Augment, Unerring Missiles
Augment, Missile Assault
[Eldritch Rank 2, Stackable]
Stacking [Eldritch Rank 2, 3, 4, etc]: This augment may be applied multiple times and is only limited by your Eldritch Rank.
Effect: You create one additional missile. Missiles may target the same creature or different creatures within 30ft of each other. Each missile can only hit one creature and deals 1d4+1 Force damage. Make a single attack roll for each creature targeted, regardless of the number of missiles directed to that creature.
Master Augment, Eldritch Artillery
[Eldritch Rank 5]
Cost: CT +2, REC +1
Effect: Enhance the size and velocity of your missiles increasing damage to [1d4 + 4] force damage.
Master Augment, Missile Storm
[Eldritch Rank 7]
Cost: 2 Stamina
Effect: The Magic Missiles self-replicate and spread out among your enemies. Each missile may target two different creatures. A separate attack roll still needs to be made for each target.