Shatter
Shatter
Magic Resistance: Yes
Prerequisites: Eldritch Rank 1
Disciplines: Evocation
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 2, REC 3]
Components: V, S
Cost: 1 Resolve
Range: 20 ft
Area: 10 ft diameter burst within range
Target: All unattended, nonmagical objects within area (of large size or smaller).
Effect P: You cause the air around you to vibrate at a high-pitch frequency. The vibrations builds to a destabilizing pitch, causing objects to shatter. The Item Integrity of any target of Hardness 3 or lower is reduced by 1 degree. If the target is a fragile and brittle object (such as crystal or glass, GM discretion) of Hardness 3 or lower, instead it is shattered into tiny pieces and Destroyed.
Structural Effect: Crystal, Glass, Ice, or similarly crystalline structures within the area are subject to attack Demolition +50 vs Durability.
Master Augment, Sonic Demolition
[Eldritch Rank 2]
Effect: Your sonic resonance penetrates into even the most resilient substances. You may now target Strucrtures made of any substance with Demolition +10 vs Durability.
Augment, Piercing Shatter
[Eldritch Rank 3, Stacking]
Stacking [Rank 3, 5, 7, etc.]: This augment may be applied multiple times and is limited by your Eldrtich Rank.
Effect: Your sonic energy doubles in strength. Increase the Hardness of the object you can affect by 1.
Augment, Shatter Possession
[Eldritch Rank 4]
Effect: You can now attack a single item held or worn by a creature with your Shatter. Make an attack:
Target: The creature holding the object.
Attack: Arcana P vs. Fortitude
Hit: The held or worn object is subject to the primary effect (Either reducing its integrity level by 1, or in the case of a fragile object, destroying it).
Master Augment, Shatter Crystalline Creature
[Eldritch Rank 5]
Cost: 1 Resolve
Effect: You direct your sonic assault into the form of crystalline creature, destabilizing and breaking it apart from the inside. Make an attack: