Turn Extraplanar

Turn Extraplanar
Magic Resistance: No
Basic Divine Prayer [Magical, Perceptive, Turn]
Prerequisites: Divine Rank 3, Balance Sphere
Disciplines: Mysticism
Potency: [1d4 + Divine Rank]
Standard Action [REC 7]
Cost: 4 Resolve
Effect: In order to keep balance within the world, you can turn back the tide of the outer planes with the aid of your deity. Make an attack:
Range: 10ft per Divine Rank
Target: Up to three Extraplanar with an Alignment keyword within range (i.e. Evil, Good, Lawful, or Chaotic creatures).
Attack: Devotion vs. Will
Hit: 2d8 + Divine Might Annihilation damage and the target Flees [5 x ChaP]ft. If the target's Mental Rank is less than or equal to your [Divine Rank - 1], the target is Paralyzed [SE, ST 4d10 vs CHA].
Master Augment, Destroy Extraplanar
[Divine Rank 5]
Requirement: The target must be Paralyzed, resulting from a previous use of Turn Extraplanar.
Cost: 2 Resolve
Effect: If the target's Mental rank is equal to or less than your [Divine Rank - 4], the target is destroyed on a hit.
Augment, Greater Turn
[Divine Rank 6, Stacking]
Stacking [Divine 6, 8, 10, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Effect: Increase the damage dealt by 1d8.
Augment, Mass Turn Extraplanar
[Divine Rank 6, Stacking]
Stacking [Divine 6, 8, 10, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Cost: 1 Resolve
Effect: You may affect an additional target.
Master Augment, Superior Turn
[Divine Rank 7]
Cost: 1 Resolve
Effect: Increase the saving throw by one die [STP 1d10].