Major Fabrication
Major Fabrication
Ritual Rank 6
Prerequisites: Eldritch Rank 6
Potency: 30
Components: Raw Material Components for item to Fabricate.
Cost: 2 Stamina Burn and 2 Resolve Burn per 500 gp value of the created item. Or Special.
Prep Time: 1 hour
Cast Time: 1 phase
Duration: Permanent
Effect: You permanently transmute raw materials into a mundane item of your choice.
- You create any item with a maximum value of 5,000 gp and a maximum size of 100 cubic feet, of a complexity appropriate to the work of a master level craftsman (or less).
- You must have sufficient raw materials to complete the project, or the ritual fails. For example, to create a bejewelled gold crown you would need gold bars, and raw gemstones to fabricate the item.
- You cannot create items with magical qualities or components (such as items requiring Magic Essence, Holy Water, or the etching of magical runes).
- You also cannot create items that requiring the Alchemy Skill to create.
The amount of energy that you need to Burn is dependent on the value of the item, requiring 2 Stamina Burn and 2 Resolve Burn for each 500 gp the item is worth.
Special: Alternatively, Major Fabrication can be used to repair a structure provided the materials are at hand. A single casting can remove 1 point of Ruin from a single structure (or section of a structure). Regardless of the value of the structure, this costs 6 Stamina Burn and 6 Resolve Burn.