Warding Circle Against Good
Warding Circle Against Good
Potency: 15
Components: Unholy Water [Uncommon, Value: 25 gp]
Focus: An intricate runed circle, painted on the ground with blood from a mortal creature.
Cost: 2 Resolve Burn
Prep Time: 1 phase
Cast Time: 1 moment
Duration: 2 hours per Ritual Casting Rank or until dismissed, dispelled, or disrupted.
Area of Effect: 20 ft diameter area
Effect: A prayer is recited and Unholy Water is sprinkled over the runed circle, causing it to glow briefly with a crimson light. Any creature with the Good keyword is prevented from entering the circle. Additionally, creatures within the Circle are protected from certain mind-affecting conditions originating from any creature with the Good keyword. This includes immunity to Charmed, Dominated, and Enslaved status effects, Possession, and similar effects that take away a mortal's free will.
This ritual automatically ends if the warding runes are disturbed, damaged, or defaced, though Creature creatures are unable to effect the runes while they are active.
This is considered a Evil effect.