Bugbear Warrior

Bugbear Warrior
Level 4 (+3)
"He was snarling something terrible, and I should have been scared out of my wits, but I couldn't stop laughing, which only made him madder. Why, you ask? You see, he'd been hiding in one of my haystacks for hours, waiting to jump out at me, but he'd been in there so long that all that hay had caught up in his shirt, sticking out around his neck! He looked like some sorta big cuddly lion, and gods help me even though these things are dangerous, I just couldn't stop laughing!"
——Local Peasant Farmer
The bugbear warrior is a bugbear who has been trained as a fighter, often to serve in tribal raiding parties, or sometimes as mercenaries to less than scrupulous warlords. They are not particularly skilled, but what they lack in refined knowledge they more than make up for with raw power. Being simplistic, greedy and with some capacity for reason, Bugbear's are highly sought after front line combatants in forces made up of evil creatures.
Awareness
20
Senses
Darkvision, Superior Scent
Initiative
15/1d10
Hitpoints: 52
Healing Value: 10
Resilience: +3
Morale
1
AC
17/19
Touch
15
Fort
17
Reflex
15
Will
14
Defenses
Resistances: None
Vulnerabilities: None
Attributes / Saving Throws (1 AP)
STR
18 / 21
DEX
15 / 18
CON
14 / 17
INT
9 / 10
WIS
10 / 11
CHA
9 / 10
REC 9
Actions (+3 AP)
Standard Attacks (2 AP)
+9 vs AC (ArN 6)
Morningstar
1d10 + 12 (avg 18) Bludgeoning damage
Melee Reach 5ft
+8P vs AC (ArN 6)
Javelin
1d10 + 12 (avg 18) Piercing damage
Range 40ft
1d10 + 12 (avg 18) Bludgeoning damage
Grapple +8
Special Attacks (3 AP)
+9 vs AC (ArN 6)
Cranial Smash  • Basic
2d10 + 12 (avg 23) Bludgeoning damage
Melee Reach 5ft • One creature
A blow to the head leaves its opponent reeling. On a hit, the target is Dazed for 1d4 segments.
+9 vs AC (ArN 6)
Low Swing  • Basic
2d10 + 12 (avg 23) Bludgeoning damage
Melee Reach 5ft • One creature
With a low swing, the Bugbear tries to knock its opponent's legs from underneath them. On a hit, a target of medium size or smaller is knocked Prone.
+10P vs AC (ArN 6)
Aimed Throw  • Basic
2d10 + 12 (avg 23) Piercing damage
Range 40ft • One creature
The Bugbear takes a moment to expertly aim its attack, increasing its chances of hitting the mark.
+9 vs AC (ArN 6)
Brutal Bashing [1 AP]  • Basic
2d10 + 12 (avg 23) Bludgeoning damage
Melee Reach 5ft • Two creatures
The bugbear brutally beats two creatures within range.
Move (1 AP), Double Move (3 AP)
Shift
5 ft
Skirmish
30 ft
Sprint
55 ft
Overland Movement
40 mi/day
Qualities
  • Naturally Stealthy: +2 Racial bonus to Stealth. (inc.)
  • Superior Scent: +2 Racial bonus Scent & Awareness. (inc.)
  • Natural Armor: AC +1/+3 (inc.)
  • Great Fortitude: Bugbears gain a +1 Racial bonus to Fortitude. (inc.)
Skills: Balance R2 (+5), Climb R2 (+6), Jump R2 (+6), Stealth R2 (+4), Listen R2 (+4), Spot R3 (+6), Scent R3 (+8), Hunting R3 (+7), Survival R2 (+5), Coercion R4 (+10), Bravery R2 (+5)
Feats: Improved Negation, Heavy Hitter
Philosophies: Rank 1 Mental, Rank 3 Physical, Rank 4 Martial
Combat Training: Melee 2, Ranged 1, Parry 1, Fort 1, Reflex 1, Will 1
Wits: +2, Brawn: +9
Equipment: Leather, Morningstar, Javelin (x5)
Charm
0
Coercion
+10
Deception
0
Manipulation
0
Persuasion
0
Aloofness
0
Bravery
+5
Intuition
0
Tolerance
0
Suspicion
0
Social
Composure: 10
Languages: Goblin
Motives: Defeat enemies, conquer, survival
Prejudices:
  • Non-Bugbear: Hate 1
  • Non-Greenblood: Hate 2


Bugbear Characteristics

Bugbears are a goblinoid race, but unlike most goblinoids, are tall, powerful and smarter than their kin. They are brutal warriors and excellent hunters. An average Bugbear stands at around 7 feet tall and can weigh from 350 to 400 lbs. Their bodies are covered with course patches of fur and skin color ranges from a sickly yellow to a dull green. These creature garnered the name Bugbear from their faces, hands and feet, which resemble those of a humanoid bear, particularly the nose. There also seems to be a correlation between a Bugbear's tremendous strength and that of an actual bears.

History

Bugbears seem to be almost as old a race as goblins, younger by perhaps a few centuries or so. It's generally accepted knowledge that bugbears are in fact an evolved or adapted species of goblinoid that originally held a direct bloodline with the more average variety of goblin. This also helps to explain why Bugbear's are so often seen commanding Goblin and Hobgoblin bands, given their superior abilities in just about everything as well as their apparent relation. Bugbears have been seen in many battles with Goblinoid armies over the years, and the amount of Bugbears present seems to have a direct correlation to the success of said battles.

Culture

Like most Goblinoids, Bugbears prefer temperate mountain regions for their dwellings, taking caves as their homes, dividing themselves into small tribes. Each tribe is typically led by the biggest, strongest and meanest of the clan. Bugbears have simple desires, considering shiny treasure and meat to be among the most important things in life. They are greedy creatures and will go to great length to procure such things for themselves, even slaying their own comrades if necessary. Most tribes survive by hunting game and ambushing their targets, ambushing being the preferred tactic of almost all bugbears.