Psychic Damage

"Really? You're going to rob me? With what? That axe in your back? A rather odd place to store the tools of your trade, wouldn't you say?"
——Rahul Fenir, famed psychic, arguing his way out of a mugging.

Psychic damage is extremely effective against mortal creatures, for it is a power harnessed to attack the mind. This force rarely has a specific appearance, as it either takes the shape of an illusory assault, or simply attacks the victims thoughts directly. While it has very little effect on undead or inanimate objects, it is extremely hard to combat and resist through conventional means. Psychic damage affects the spirit and mind, which can make injuries more difficult to heal.

Unless otherwise stated, Regeneration has no affect on injuries dealt by Psychic damage.

Psychic Injuries

Random Psychic Injuries
Roll 2d6 Moderate Severe Critical Lethal
2 Drowsiness Narcolepsy Extreme Narcolepsy Living Nightmare
3 Seething Wrathful Bloodthirsty Cardiac Arrest
4 Paresis Mental Paralysis Disconnected Body Cardiac Arrest
5 Concussion Severe Concussion Coma Scrambled Brain
6 Dizziness Vertigo Extreme Vertigo Scrambled Brain
7 Muscle Spasms Seizures Nerve Damage Fried Nerves
8 Minor Hallucinations Hallucinations Delirium Lost in Hallucinations
9 Depression Severe Depression Sloth Total Apathy
10 Stutter Dysphagia Glossolalia Scrambled Brain
11 Nightmares Night Terrors Insomnia Living Nightmare
12 Memory Loss Dementia Total Amnesia Ejected Psyche


Psychic Powers