Chromatic Orb

Chromatic Orb
Magic Resistance: Yes
Basic Eldritch Spell [Magical, Chromatic]
Prerequisites: Eldritch Rank 1
Disciplines: Conjuration
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 5, REC 4]
Components: V, S
Primary Effect: You conjure a specific colored orb of pulsing energy. The Orb launches forward at your target, blasting them with its power.
Range: 50ft
Target: One creature within range.
Attack: Arcana P vs. Reflex
Hit: Deal 1d6 + Eldritch Might damage with a damage type and additional effect based on the type of orb you choose. You must meet the requisite Eldritch Rank and pay the cost (if any) of the orb you choose.
  • Red [Rank 1, Fire]: Deal Fire damage and the target takes ongoing 5 fire damage every 10 segments [SE, ST 3d10 vs DEX].
  • Orange [Rank 2, Caustic]: Deal Caustic damage and the target suffers a -2 penalty to AC [SE, ST 3d10 vs CON].
  • Yellow [Rank 3, Lightning]: Deal Lightning damage and the target is Confined [SE, ST 3d10 vs DEX].
  • Green [Rank 4, 1 Stamina, Poison]: Deal Necrotic damage and the target is Weakened [SE, ST 3d10 vs CON].
  • Blue [Rank 5, 2 Stamina, Cold]: Deal Cold damage and the target is Slowed [SE, ST 3d10 vs CHA].
  • Indigo [Rank 6, 2 Stamina, Force]: Deal Force damage and the target is Pushed in a direction of your choice [Eldritch Might x 5]ft.
  • Violet [Rank 7, 2 Stamina, Mind-Affecting, Psychic]: Deal Psychic damage and the target is Stunned 1d6 segments.
  • White [Rank 8, 3 Stamina, Radiant]: Deal Radiant damage and the target is Blinded [SE, ST 3d10 vs INT].
  • Black [Rank 9, 4 Stamina, Death]: Deal Annihilation damage and if the target is a living creature it is Marked for Death [Save Ends, ST 3d10 vs CON]. If the target does not save within 20 segments, it dies.
Augment, Powerful Orb
[Eldritch Rank 3, Stacking]
Stacking [Eldritch Rank 3, 5, 7, etc]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the damage of each orb by 1d6.
Master Augment, Additional Orb
[Eldritch Rank 6, Stacking]
Stacking [Eldritch Rank 6 & 8]: This augment may be applied a maximum of twice and is limited by your Eldritch Rank.
Cost: 1 Stamina
Effect: You create two additional orbs of the same or different color, each orb targeting a different creature. You must pay the cost of the most expensive orb.
Master Augment, Greater Orb
[Eldritch Rank 7]
Cost: 1 Stamina
Effect: Increase the Saving Throw difficulty for all orbs by 1d10 [STP 1d10].