Flame Arrow

Flame Arrow
Magic Resistance: No
Advanced Eldritch Spell [Magical, Fire]
Prerequisites: Eldritch Rank 4
Disciplines: Transmutation
Potency: [1d8 + Eldritch Rank]
Cast Action [CT 4, REC 3]
Components: V, S, M:[1 arrow or bolt]
Cost: 4 Stamina
Effect: You turn a mundane arrow or bolt into pure fire, rocketing it forward to burn through your enemy. Make an attack:
Range: 100 ft per Eldritch Rank
Target: One creature or object within range.
Attack: Arcana P vs. Reflex
Hit: 4d10+[2 x Eldritch Might] Fire damage. If the target is a flammable object, it catches fire.
Special: This spell is considered a Ranged Weapon Attack for purposes of Attack Deflection.
Augment, Intensify Arrow
[Eldritch Rank 5, Stacking]
Stacking [Eldritch Rank 5, 6, 7, etc]: This augment may be applied multiple times and is only limited by your character’s Eldritch Rank.
Effect: Increase the damage dealt by 1d10.
Master Augment, Ricochet
[Eldritch Rank 5]
Cost: CT +1, REC +2
Effect: If the initial attack hits, repeat the attack on an additional target within 40 ft of the primary target. If this attack hits, you may repeat the attack a third time on an additional target within 40 ft (of the second target). Repeat this effect until the attack misses, there are no more targets in range (40 ft of the prior target), or a number of targets have been attacked equal to your [Eldritch Rank - 2].