Fracture Armor
Fracture Armor
Magic Resistance: Special
Prerequisites: Divine Rank 4
Disciplines: Savior
Potency: [1d8 + Divine Rank]
Standard Action [CT 2, REC Weapon Speed]
Cost: 3 Stamina
Effect: Your brutal strike is infused with Divine guidance which directs your ally's strike to vulnerable locations. Make an attack:
Range: Melee
Target: One Creature
Attack: Melee Weapon vs. AC
Hit: Weapon[3 WD] damage and attacks against the target gain a power bonus to Armor Negation equal to your Divine Rank [SE, ST 4d10 vs WIS]. If the target has Magic Resistance it can negate the bonus to Armor Negation but not the damage dealt by this prayer.
Smite Enhancement: If you Smite the target, increase the difficulty of the Saving Throw by 1d10 [STP 1d10].
Augment, Greater Fracture
[Divine Rank 5, Stacking]
Stacking [Rank 5, 7, 9, etc]: This augment may be applied multiple times and is limited by your Divine Rank.
Effect: Increase the weapon damage dealt by 1 WD
Master Augment, Sundering
[Diving Rank 7]
Cost: 2 Stamina
Effect: On a Full Hit, if the target is wearing Armor with a Hardness of 8, it's Item Integrity is reduced by 1 degree.