Play the Fool

Play the Fool
Basic Mental Method [Perceptive]
Prerequisites: Mental Rank 2, Deception Rank 5
Free Action
Trigger: A creature is subject to a Social Event that will increase a Fear or Trust Disposition.
Range: Conversation Distance
Effect: Used to seeing imbeciles and their poor behavior, you mimic these habits, and you attempt to use your Deception to mitigate the event. Make an Opposed Skill check (Deception vs Intuition). If you succeed, reduce the impact of the event by 1 point.