Revenge Strike

Revenge Strike
Advanced Martial Technique
Prerequisites: Martial Rank 5
Disciplines: Brute
Reactive Action
Cost: 4 Stamina
Trigger: A creature makes a Melee Attack on you.
Effect: The attack invokes years of difficult conditioning, and you instinctively retaliate against your opponent. Make an attack:
Range: Melee
Target: Triggering Creature
Attack: Melee Weapon vs. AC
Hit: Deal Weapon[2 WD].
Augment, Greater Revenge Strike
[Martial Rank 8, Stacking]
Stacking [Rank 8, 11, 14, etc]: This augment may be applied multiple times and is limited by your Martial Rank.
Effect: Increase the damage dealt by 1 WD.
Master Augment, Muscle Memory [Stance]
[Martial Rank 5]
Requirement: You must be utilizing the Iron Root Stance.
Effect: You use Revenge Strike even while Staggered, Dazed, Stunned, Slowed, or otherwise prevented from taking Reactive Actions. This does not allow you to use Revenge Strike if you are Stupefied or Helpless.
Master Augment, Revitalizing Revenge [Stance]
[Martial Rank 6]
Requirement: You must be utilizing a Guardian Stance.
Effect: On a hit, you gain Temporary Hitpoints equal to your Martial Rank.
Master Augment, Stick and Move [Stance]
[Martial Rank 6]
Requirement: You must be utilizing a Duelist Stance.
Effect: After the attack, you may Shift 5 ft.
Master Augment, Always Ready [Stance]
[Martial Rank 7]
Requirement: You must be utilizing the Crowd Fighting Stance.
Cost: 2 Stamina
Effect: You may use this technique even if you have already used a Reactive or Interruptive action this round. You may not use this augment if you have already used 2 or more Reactive or Interruptive actions this round (even if those uses didn't count towards the normal limit).
Master Augment, Certain Revenge [Stance]
[Martial Rank 7]
Requirement: You must be utilizing the Crimson Steel Stance.
Cost: 2 Stamina
Effect: Your Revenge Strike attack automatically hits. This counts as an attack, but does not count as a hit or a miss for purposes of other abilities.