User:Michelle/Indominable Stag

Indominable Stag
Level 7 (+4)
{{{Quote}}}
{{{Description}}}
Awareness
21
Senses
Low-light Vision
Proximity
5 ft
Aura of Fire
5 Fire Damage. (Basic)
Initiative
18/1d6
Max HP
182
Resilience: +4
Healing Value: 36
Morale
1
Defenses
AC
19/22
Touch
17
Fort
18
Reflex
17
Will
17
Resistances: Fire (Imm)
Vulnerabilities:
Attributes / Saving Throws
STR
19 / 23
DEX
15 / 19
CON
17 / 21
INT
13 / 15
WIS
13 / 15
CHA
13 / 15
Saving Throw Modifiers:
Actions
Movement Modes
Shift 2ft / 2
Skirmish 40ft / 3
Sprint 65ft / 3
Teleport 30ft / 3
At-Will
+11 vs AC
Antlers
1d10+8 Slashing damage and 5 Fire damage (ArN 2)
REC 7, Reach 5ft
+11 vs AC
Hoof
1d6+4 Bludgeoning damage and 5 Fire damage (ArN 2)
REC 5, Reach 5ft
{{{Grapple Damage}}} damage
Grapple +14
Special Actions
Indominable Stag Actions
On each turn, roll 1d6 to determine the actions available to the Indominable Stag.

Any result:
Basic Attack: Make a Melee Basic attack. (Basic)

3 or more, choose one of the following:
Charging Slam [REC 6]: The Stag charges and makes two Hoof attacks on the same target. If both attacks hit, a target of Large size or smaller is Pushed 5ft and knocked Prone. (Basic)
Raking Antlers [REC 8]: The Stag moves up to its skirmish speed, making an Antler attack on one creature within reach during the move. The Stag does not grant an opportunity to the target due to its movement. (Basic)

5 or more:
Hoof & Antler [REC 8]: Make two Hoof and one Antler attack on the same or different targets. (Advanced)
Overland Movement
40 mi/day
Qualities
Skills:
Feats: None
Philosophies: Rank 2 Mental, Rank 4 Physical
Combat Training: Melee 3, Parry 2, Fort 2, Reflex 2, Will 2
Wits: {{{Wits}}}, Brawn: {{{Brawn}}}
Equipment: None
Social
Languages: None
Composure: 16
Charm
+2
Coercion
+4
Deception
+2
Manipulation
+2
Persuasion
+2
Aloofness
+2
Bravery
+7
Intuition
+8
Tolerance
+2
Suspicion
+6
Prejudices:
    Motives: