Holy Damage

"Never in a million years did I think I'd be staring down a demon, let alone with the clergy backing me. Lets see if this god's word is worth a damn."
——Harlow Blacksheath, reformed rogue and cleric

Holy energies are the exclusive power of goodly aligned beings of a divine nature or influence. This power is highly effective against both evil and necrotic creatures. It typically appears as a soft, white glow when brought forth, but when used to strike at something, it changes form into a shimmering, almost blinding brilliant force that tears into darkness. Holy damage affects the spirit (which is sometimes then reflected by the body), which can make injuries more difficult to heal.

Holy Injuries

Random Holy Injuries
Roll 2d6 Moderate Severe Critical Lethal
2 Holy Brand Hallowed Wound Seraphic Mark Ascended Soul
3 Holy Burden Fractured Fate Sinscarred Ascended Soul
4 Indecision Agonizing Doubt Anguishing Uncertainty Total Apathy
5 Blissful Shudders Euphoric Shakes Rapturous Tremors Transcendent Rapture
6 Purifying Pain Sanctified Searing Sinful Burning Holy Pyre
7 Spirit Stunned Soul Rend Soul Shocked Holy Pyre
8 Concussion Severe Concussion Coma Brain Dead
9 Haloed Vision Blinding Brilliance Celestial Gaze Holy Pyre
10 Angelic Whispers Angelic Guidance Angelic Calling Lost to Angelic Mission
11 Sacred Vigilance Haunted Dreams Dreaded Retribution Holy Pyre
12 Mercy Pacifism Serenity Ascended Soul


Holy Powers