Bat Swarm
AC
12/12
|
Touch
12
|
Fort
11
|
Reflex
13
|
Will
12
|
STR
3 / 5
|
DEX
16 / 18
|
CON
11 / 13
|
INT
2 / 3
|
WIS
15 / 16
|
CHA
4 / 5
|
Shift
5 ft
|
Fly
50 ft
|
- Swarm: The Swarm is made up of a multitude of smaller creatures acting as a single unit, acting as a single creature for purposes of Attacks, Defenses, and Hitpoints. As such, single target attacks have a reduced effect on the Swarm (dealing half damage), while attacks that target an area have greater effect (dealing double damage). The Swarm is typically immune to Status Effects that target a single creature, but susceptible to those targeting an area. Additionally, the Swarm cannot be Grabbed or otherwise bodily restrained (GMs discretion). When the Swarm is reduced to 0 hitpoints, any creatures remaining within the swarm disperse.
- Quick Reflexes: +1 Racial Bonus to Reflex
- Animal Instincts: Animals do not suffer penalties to their Initiative Score, Awareness, or Sensory Skills due to their low intelligence. (inc)
- Superior Scent: Gain the ability to utilize the Scent skill.
- Blindsense: Creatures with Blindsense are so adept at hearing that they can determine the three dimensional shape of their environment by detecting vibrations in the air. Blindsense grants a +2 racial bonus to Listen and Awareness (inc)
Charm
-2
|
Coercion
-4
|
Deception
-2
|
Manipulation
-2
|
Persuasion
+1
|
Aloofness
-2
|
Bravery
-2
|
Intuition
+1
|
Tolerance
-1
|
Suspicion
+1
|
Characteristics
Bats are simple minded creatures, they hunt during the night, and sleep during the day. They are quick to panic in enclosed spaces and navigate poorly when trapped. Bats use echolocation to "see" their environment, having extremely poor eyesight. Their extremely sensitive ears can pick up even the most minute vibrations, making them ideal nocturnal hunters.
History
Throughout history, bats have been an object of fear in the minds of most humanoids, despite their mostly docile nature. Still, throughout time there have been more than a few incidents of crazed bat swarms attacking humanoids. One particularly gruesome incident stands out in particular, where a horde of bats so numerous that they blocked out the moonlight, descended on a small mountain village, making mutilated corpses of it's inhabitants. None survived, and to this day foul play of the magical sort was suspected in the bizarre behavior of these animals.
Culture
Bats prefer to reside in dark, cool areas that don't have many other creatures nearby. They like to sleep during the day and hunt during the night. Most bats prefer to eat insects, and only attack larger creatures if they feel panicked or threatened.