Hellspawn Legionnaire

Hellspawn Legionnaire
Level 7 (+4)
"Ugh! Such a foul creature! Never mind the stench that all of their kind carry with them, the least it could do is pick the maggots out of that wad of pus it calls a chin strap! It's disgraceful, really, to let one's beard fall into such repair, and all such creatures deserve to be extinguished from existence. Fortunately, my god agrees with me!"
——Jogad Rockhale, Dwarven Cleric
These greenish, gangly hellspawn carry large and jagged glaives which they wield ferociously. Their other distinguishing trait is their large, filthy and disease ridden beards which they can also wield as weapons, infecting their victims with Devil Chills. The Legionnaire is around the top of the lower tier of hellspawn kind, meaning they are typically in the front lines, carving up the weaker fodder. It is unwise to attack a Legionnaire alone, as they are cunning, savage, and far more powerful than their appearance would suggest.
Awareness
17
Senses
Darkvision
Initiative
15/1d10
Hitpoints: 68
Healing Value: 13
Resilience: +4
Morale
1
AC
18/21
Touch
16
Fort
19
Reflex
16
Will
17
Defenses
Resistances: Weapon (5/overcome by Silver or Magical weapons), Fire (Imm), Caustic (10), Cold (10). Immune Disease, Fear, and Poisons & Toxins. MR [1d6+4]
Vulnerabilities: None
Attributes / Saving Throws (1 AP)
STR
21 / 24
DEX
14 / 17
CON
17 / 20
INT
8 / 9
WIS
13 / 14
CHA
10 / 11
REC 8
Actions (+3 AP)
Standard Attacks (2 AP)
+11 vs AC (ArN 3)
Infernal Glaive Strike
1d8 + 14 (avg 19) Slashing or Piercing damage
Melee Reach 10ft • One creature
The Legionnaire lashes out with its unholy Glaive.
1d8 + 7 (avg 12) Bludgeoning damage
Grapple +10
Special Attacks (3 AP)
+11 vs AC (ArN 3)
Infernal Wound  • Advanced
4d8 + 14 (avg 32) Necrotic damage
Melee Reach 10ft • One creature
The Legionnaire imbues its hideous weapon with deathly energies, and drives it into its victim's flesh. On a hit, the target suffers ongoing 5 Necrotic damage every 10 segments [SE, ST 4d10 vs CON].
+11 vs AC (ArN 3)
Sweeping Glaive  • Advanced
4d8 + 14 (avg 32) Slashing damage
Melee Reach 10ft • Up to 2 continuous creatures within reach.
The Legionnaire swings its unholy glaive in a cutting arc, cutting through two creatures within reach. Make a single attack roll and compare it to all targets.
Teleport  • Legendary • Pot 1d12+4, MR No
The Legionnaire can teleport anywhere within the same plane.
+9 vs Touch
Beard of Filth [1/rest]  • Advanced
4d8 + 7 (avg 25) Vile damage
Melee Reach 5ft • One creature
The Legionnaire's beard suddenly animates, filthy tendrils lashing out at mortal creatures. On a hit, the target is infected with the disease Fiend Fever.
Move (1 AP), Double Move (3 AP)
Shift
5 ft
Skirmish
35 ft
Sprint
60 ft
Overland Movement
30 mi/day
Qualities
  • Infernal Glaive: The Legionnaire's Glaive is considered to be a Cursed Weapon.
  • Telepathy: The Legionnaire can communicate Telepathically with Hellspawn within 100ft
  • Infernal Resistance: Immunity to Fire damage. Damage Reduction (10) to Caustic and Cold and Damage Reduction (5) to Weapon Damage (overcome by Silver and Good aligned). Also Immune to Disease, Fear, and Poisons & Toxins. (inc)
  • Magic Resistance: The creature has Magic Resistance equal to [1d6 + Infernal Rank]. (inc)
  • Natural Armor: AC +2/+5 (inc)
Skills: Balance R2 (+7), Climb R3 (+11), Jump R3 (+10), Stealth R3 (+6), Listen R3 (+6), Spot R4 (+8), Hunting R3 (+8), Infernal Arts R2 (+5), Coercion R3 (+9), Deception R3 (+5), Manipulation R2 (+3), Aloofness R2 (+3), Bravery R3 (+8), Intuition R2 (+4), Suspicion R2 (+4)
Feats: Improved Negation, Heavy Hitter
Philosophies: Rank 2 Mental, Rank 3 Physical, Rank 4 Infernal
Combat Training: Melee 2, Ranged 2, Parry 1, Fort 2, Reflex 1, Will 2
Wits: +2, Brawn: +11
Equipment: Infernal Glaive
Charm
-1
Coercion
+9
Deception
+5
Manipulation
+3
Persuasion
0
Aloofness
+3
Bravery
+8
Intuition
+4
Tolerance
+1
Suspicion
+4
Social
Composure: 14
Languages: Common, Infernal
Motives: Serve armies of hell, slay mortals
Prejudices:


    Hellspawn Legionnaire Characteristics

    These greenish, gangly hellspawn carry large and jagged glaives which they wield ferociously. Their other distinguishing trait is their large, filthy and disease ridden beards which they can also wield as weapons, infecting their victims with Fiend Fever. The Legionnaire is around the top of the lower tier of hellspawn kind, meaning they are typically in the front lines, carving up the weaker fodder. It is