Summon Skeleton
Summon Skeleton
Magic Resistance: No
Prerequisites: Eldritch Rank 3
Disciplines: Necromancy
Potency: [1d4 + Eldritch Rank]
Cast Action [CT 8, REC 1]
Components: V, S, F [Silver Skull Medallion (Uncommon, 1 gp)]
Cost: 2 Stamina
Duration: 1 moment or until dismissed, dispelled or disrupted.
Range: 40 ft.
Effect: Calling upon dark powers, you summon a medium-sized humanoid skeleton from a plane of negative energy to a location within range. The skeleton is autonomous, but follows your commands to the best of its ability. You may mentally command the creature as a Free Action, otherwise it will continue to follow your last order. The skeleton takes actions and functions as a Summoned Creature.
The skeleton has the following statistics, with a level modifier equal to your own.
Skeletal Summon
Medium Undead [Mindless]
Awareness: 18
Hitpoints/Resilience: 15/+2
Initiative: 1d10|(15 + LVLM)
Attributes/Saving Throws: Str 13/15, Dex 15/17, Con 10/12, Int 2/2, Wis 11/11,
Cha 6/6
Properties
- Mindless: Immune to Psychic damage and Mind-Affecting abilities.
- Undead: Immune to Necrotic damage. Immune to Death, Disease, Poison, Sleep, Paralysis, and Energy Damage.
- Lifesense: Lifesense allows a creature to detect the life force of all living creature around them.
- Skeletal: Immune to Piercing, Resistant to Slashing damage.
- Radiant Vulnerability: Vulnerable (1.5x) to Radiant Damage.
Defenses:
Glance/Hit AC: [13 + LVLM] / [13 + LVLM]
Touch: 13 + LVLM
Fortitude: 13 + LVLM
Reflex: 15 + LVLM
Will: 12 + LVLM
Grapple: 5 + LVLM
Movement
- Shift 5ft
- Skirmish 30ft
- Sprint 50ft
Skills: Balance [+3], Climb [+3], Listen [+2], Spot [+9], Stealth [+5]
Philosophies: Physical Rank 2, Mental Rank 0, Undeath Rank 1
Standard Attack [2 AP]:
- Longsword: [6+LVLM] vs AC, 1d8+2 Slashing damage, ArN 1
Special Attacks [3 AP]:
- Double Attack: Make two Longsword attacks, on the same or different targets.
Augment, Thicken Bone
[Eldritch Rank 4]
Stacking [Rank 4, 5, etc]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the summon's hitpoints by 5.
Augment, Timeless
[Eldritch Rank 4]
Cost: Change the base cost of this spell from 2 Stamina to 1 Stamina Burn
Effect: Change the duration to 1 phase.
Master Augment, Flaming Skeleton
[Eldritch Rank 4]
Cost: XXX
Augment, Skeletal Enhancement
[Eldritch Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the damage dealt by the Skeleton's attack by 1 WD.
Master Augment, Jagged Bones
[Eldritch Rank 5]
Effect: If the Skeleton has one or more Advantages on the target, increase the damage by 1 WD.
Master Augment, Skeletal Reinforcements
[Eldritch Rank 5, Stacking]
Stacking [Rank 5, 8, 11, etc.]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Cost: 2 Stamina
Effect: You may summon one additional Skeleton.
Special: You may not combine this augment with the Timeless augment.
Master Augment, Weaponized Bones
[Eldritch Rank 6]
Cost: XXX
Effect: Your skeleton has an extra arm, allowing him to use the following special action:
- Sword Flury [3AP]: Make three Longsword attacks, on the same or different targets. At Rank 9, increase this to 4 Longsword attacks.