Kobold

Kobold Characteristics
Exp Rating: 0.5
Minimum Level: 1
Base Hitpoints: CON/3
Level Hitpoints: 3 per level
Size: Small
Attributes: -4 STR, -2 WIS
Languages: Draconic
Stamina: 2
Resolve: 2
Philosophy Ranks: Rank 1 Mental, Rank 2 Physical
Senses: Low-light Vision
Habitat: Temperate forests
Skills
Points per Level: Gain 5 Skill Points per level.
Starting Skill Points:
  • 16 points to be spent in the above Racial Skills. These points cannot be used to raise a skill above Rank 3.
Movement
Shift: 5ft/2seg
Skirmish: 25ft/3seg
Sprint: 35ft/3seg
Overland: 25 mi/day
Racial Features
  • Squirmy: Gain a +8 racial bonus to Grapple checks made to escape the Grab of larger creatures.
  • Agent of Chaos: When Confused, the Kobold may roll twice on the confusion table and choose which result to use.
  • Light of Foot: Gain a +1 racial bonus to Reflex.
  • Cowardly: Suffer a -4 penalty to Bravery.

Kobold Types

Race: Kobold
Level: 1
XP: 50
Description: An ordinary Kobold without any exceptional training.
Keywords: Reptile, Humanoid
Habitat: Temperate forests and caves
Race: Kobold
Level: 1
XP: 100
Description: Kobold Skirmishers are weaker fighters that prefer to fight from a distance.
Keywords: Reptile, Humanoid
Habitat: Temperate forests and caves
Race: Kobold
Level: 1
XP: 150
Description: Kobold Warriors are cowardly fighters that prefer to attack in groups
Keywords: Reptile, Humanoid
Habitat: Temperate forests and caves


Kobold Characteristics

Kobolds are small, reptilian creatures similar in size to that of a Halfling. They have large, glowing eyes ranging from yellow to red, long snouts and tiny horns that grow along the tops of their skulls, as well as small, spiny tails. Due to their habits of living in dark places, Kobolds have a heavy aversion to sunlight and do not see well during the day. It is said by some that they bear an extremely distant relation to Dragons, although this is mostly speculation. Kobolds range in color from a sickly yellow to brown to even jet black, seemingly related to how deep within the earth they live. Kobolds are violent and cowardly creatures that strongly dislike other species, and are known for lashing out with crude weapons and high-pitched, yapping voices at intruders and victims alike.

History

Kobolds are considered by most to be the weakest of the humanoid races, both mentally and physically. Historically, entire clans of Kobolds have been used as fodder in the armies of other beings, as they are easy to subdue and provide an excellent distraction on the battlefield. As for the origins of the Kobold, many suspect that they are descended from an ancient race of dragons, perhaps punished by the gods for a past violation of an egregious sort, condemned to live as a mockery of what they once were. In recorded history, they are only known to be a reclusive, cowardly race that attack small towns of defenseless villagers for whatever they can loot before returning to their caves to live in squalor.

Culture

Kobolds persist in mostly tribal communities, which are most often found deep in remote areas such as large forests or caves. As such many Elves have a strong dislike of them and consider them to be a nuisance due to their shared living space. Kobolds in general are paranoid and xenophobic creatures, attacking any beings that venture too close to their territory without warning, and always in large numbers. Other than a communal sense to lash out at the world around them, there seems to be little organization or hierarchy among Kobolds, although on occasion tribes will be led by a particularly large or viscous member of their race.