Boabhan Sith

Boabhan Sith
Level 20 (+8)
"Hey, Maletus, take a look at that! Damned if that isn’t the most beautiful Elf I’ve ever seen. I’ve always wanted to try with one, you know? But they never look at me that way. Whoa...she’s looking at both of us now…what is she...by the gods! Surely I’m dreaming…Maletus? Where you going?"
——Sander Busheltoe, Halfling Adventurer
This gorgeous female Fae is a common member of its race. No less beautiful or intoxicating than others, it favors semi-transparent, flowing robes or tunics that reveal its curves to male onlookers. Once a man succumbs to its enchanting dance, it will quickly leap on them to drain the blood from their bodies. The Boabahn Sith is a master of seduction, illusions, and telepathy. These abilities allow it to deceive a potential victim long enough for it to sink its teeth in, then impart its feelings and thoughts to the creature it is consuming.
Awareness
22
Senses
Low-Light Vision
Proximity
30ft
Intoxicating Presence [Magical, Mind-Affecting[Magical, Mind-Affecting
Pot 1d12+8
Creatures who enter the aura with a Will score 27 or less are automatically Fascinated. A hostile action taken toward the creature automatically removes this effect. Once this effect is removed from a creature, it is immune to this effect for 1 phase. (Legendary)
Initiative
36/1d4
Hitpoints: 155
Healing Value: 31
Resilience: +4
Morale
6
AC
26/28
Touch
25
Fort
24
Reflex
25
Will
26
Defenses
Resistances: Weapon (20/overcome by cold iron), Poison (Imm), Caustic (10), Cold (10), Fire (10), and Lightning (10). MR 1d8+8.
Vulnerabilities: None
Defensive Actions
Distortion  [Magical, Figment] • Advanced • Pot 1d8+8, MR No
The Boabhan Sith uses its fae magic to deceive its enemies. It projects an illusion to distort its position, causing attacks targeting the Baobhan Sith to suffer a 50% miss chance.
Attributes / Saving Throws (1 AP)
STR
22 / 24
DEX
26 / 28
CON
15 / 17
INT
19 / 27
WIS
17 / 25
CHA
30 / 38
REC 7
Actions (+3 AP)
Standard Attacks (2 AP)
+18 vs AC (ArN 1)
Twisted Fae Claw  [Opportunity] • Basic
4d6 + 8 (avg 22) Slashing damage
Melee Reach 5ft • One creature
The Boabhan Sith swipes at an enemy with it's blood stained, clawed nails.
+16P vs Will
Phantom Blade  [Magical, Phantasm] • Basic • Pot 1d4+8, MR Yes
4d6 + 10 (avg 24) Psychic damage
Range 100ft • One creature within range
The Boabhan Sith flings its illusory blade at its victim, seeking to cut it to ribbons with its twisted fae magic.
3d6 + 8 (avg 19) Slashing damage
Grapple +18
Special Attacks (3 AP)
+15 vs Touch
Blood Drain  [Supernatural] • Advanced • Pot 1d8+8, MR No
Healing Value Bleed damage damage
Melee Reach 5ft • One creature
The Boabhan Sith latches on to the flesh of its victim, draining and storing their blood for later consumption. On a hit, the target suffers 1d2 Blood Loss, and is Weakened [SE, ST 5d10 vs CON].
Special: A creature under the effect of the Boabhan Sith's Intoxicating Presence does not have the Fascinated effect automatically ended by this ability. Instead the Fascinated effect is diminished to [SE, ST 6d10 vs CHA] and allows an immediate saving throw.
+16P vs Will
Illusory Beast  [Magical, Phantasm] • Advanced • Pot 1d8+8, MR Yes
4d6 + 24 (avg 38) Psychic damage
Range 100ft • One or two creatures within range
The Baobhan Sith creates an illusory beast that attacks its foes, tearing them to shreds if they cannot see through it.
Invisibility [1 AP]  [Supernatural] • Advanced • Pot 1d8+8, MR No
The Boabhan Sith masks itself from its enemy's sight. This invisibility is not broken if the Boabhan Sith makes an attack, however if she uses her Blood Drain ability while invisible she is instantly slain.
+16 vs Touch
Consume [1/Rest]  [Supernatural] • Legendary • Pot 1d12+8, MR No
3 x Healing Value Bleed damage damage
Melee Reach 5ft • One creature
The Boabhan Sith drains their opponent, using their very lifeforce to fuel its own. On a hit, the target suffers 1d4 Blood Loss. The Baobhan Sith regains hitpoints equal to the Bleed damage dealt.
Special: A creature under the effect of the Boabhan Sith's Intoxicating Presence does not have the Fascinated effect automatically ended by this ability. Instead the Fascinated effect is diminished to [SE, ST 4d10 vs CHA] and allows an immediate saving throw.
Immediate Actions
Sinister Mimicry  [Supernatural, Phantasm] • Basic • Pot 1d8+8, MR No
The Boabhan Sith can mask its appearance to confound mortals to its advantage. It casts an illusion over itself causing it to appear as any humanoid creature of medium or small sized, either as average member of the race or a particularly beautiful member of the race (but not as a specific individual). At its option, it may appear as a different creature to each opponent it is aware of, or project a single image visible to all creatures.
Blood Reading  [Supernatural, Mind-Affecting] • Basic • Pot 1d8+8, MR No
 • One creature whose blood has been drawn by the Boabhan Sith
The Boabhan Sith can know a victim's mind through the memories locked within their blood. It forms a temporary Psychic link with any creature from whom she's drawn blood, allowing her to read the creature's immediate thoughts.
Move (1 AP), Double Move (3 AP)
Shift
5 ft
Skirmish
50 ft
Sprint
70 ft
Overland Movement
50 mi/day
Qualities
  • Blood Stealer: The Boabhan Sith can draw forth a targets blood through tiny suckers in its hand. It can then expel that blood at a later time from the small storage sacks under its skin.
  • Fae Resistance: Damage Reduction Weapon Damage (20, overcome by Cold Iron), Caustic (10), Cold (10), and Fire (10). Immune to Poisons & Toxins
  • Magic Resistance: The creature has Magic Resistance equal to [1d8+ Sylvan Rank]. (inc)
  • Natural Armor: AC +1/+3 (inc)
Skills: Balance R3 (+11), Climb R2 (+8), Escape R3 (+12), Stealth R7 (+20), Swim R3 (+10), Tumble R3 (+12), Listen R4 (+12), Spot R4 (+12), Alchemy R3 (+10), Herbalism R3 (+10), Hunting R4 (+14), Ritual Casting R2 (+8), Perform: Dance R6 (+21), Charm R9 (+25), Coercion R3 (+14), Deception R7 (+21), Manipulation R7 (+21), Persuasion R6 (+16), Aloofness R8 (+23), Bravery R3 (+12), Intuition R7 (+18), Tolerance R2 (+11), Suspicion R6 (+16)
Feats: Fast Inititative, Fast Inititative, Great Morale, Fast initiative, More Precise, Mental Fortification f
Philosophies: Rank 5 Mental, Rank 2 Physical, Rank 8 Sylvan
Combat Training: Cast 3, Melee 3, Ranged 3, Parry 3, Fort 3, Reflex 3, Will 3
Wits: +14, Brawn: +8
Equipment: None
Charm
+25
Coercion
+14
Deception
+21
Manipulation
+21
Persuasion
+16
Aloofness
+23
Bravery
+12
Intuition
+18
Tolerance
+11
Suspicion
+16
Social
Composure: 43
Languages: Sylvan, Elven, Common
Motives: Steal, Sell and Consume Blood.
Prejudices:


    Boabhan Sith Characteristics

    Boabahn Sith are unnaturally beautiful, vampiric female fey. Most stand about 5 to 51/2 feet tall and are slender at 110 to 130 pounds. Their hair ranges from golden to completely black, but never a dirty mix. At a first glance they appear to be normal elves, but when one witnesses their seducing dance, their true nature is soon to be revealed. A Boabahn Sith is always extraordinarily beautiful to males of any race, and they prefer to draw them in with their illusions and seductive gyrations. While this ability works on any male, females can also be drawn in as well, enchanting them into submission. The Boabahn Sith is vampiric in nature and will use its temptations to lure in food. A Boabahn Sith drains blood from a victim through tiny serrated suckers on the insides of their hands. The blood is then stored underneath the skin in tiny little sacks, which can be released and consumed by the Sith at will or saved for later use. Catching a Boabahn Sith licking blood from her hands is an indication that she has recently fed and is enjoying the last of her meal.

    Culture

    These creatures often work alone, and prefer to wander around solitary areas, such as uninhabited forests, overgrown ruins, and other beautiful locations. These settings are ideal for isolating weary travelers who are more susceptible to seduction after a hard day’s march. They prefer to attract humanoids more like themselves, such as humans and elves. This suggests a certain sort of romantic association with how they feed, but if a Sith has not eaten in a long time, they will gladly drain the blood of dwarves, orcs, or halflings. For some reason that is unknown, they have an aversion to gnomes, perhaps because gnomes are adept with illusory magic and deceptions, making them less likely to be taken in by a Boabahn Sith’s charms. These twisted Fey also refuse to drink the blood of animals, seeing it as savagery of the lowest order. These vampiric creatures are also well known in underground black markets for utilizing their unique ability to store blood underneath their skin. They can, and will, use the blood of powerful or important individuals for blackmail, or simply sell the blood for use in rituals and curses to hated enemies.

    History

    In certain parts of the world these creatures are well known and may only inhabit specific continents. They are believed to be spirits by many, but in truth they are nocturnal fey that somewhere along the line, developed a taste for blood. Their magical nature may have changed this hunger from a desire to a need, now creating the monstrosity that can only sustain itself on humanoids. Legends tell of these beautiful temptresses that appear as elves in the middle of the night, seemingly from out of nowhere to “relieve” weary travelers. What is left behind is a drained, lifeless body covered with suction marks about the throat and chest, their killer gone with the rising of the sun.