Mongrel

Mongrel Characteristics
Exp Rating: 0.5
Minimum Level: 1
Base Hitpoints: CON/3 + STR/3
Level Hitpoints: 5 per level
Size: Medium
Attributes: +6 STR, +4 CON, -4 INT
Languages: Common
Stamina: 3
Resolve: 1
Philosophy Ranks: Rank 1 Mental, Rank 3 Physical
Senses: Low-Light Vision
Habitat: Any
Skills
Points per Level: Gain 5 Skill Points per level.
Starting Skill Points:
  • 16 points to be spent in the above Racial Skills. These points cannot be used to raise a skill above Rank 3.
Movement
Shift: 5ft/2seg
Skirmish: 30ft/3seg
Sprint: 40ft/3seg
Overland: 30 mi/day
Racial Features
  • Thick Skin: Mongrel gets a +1/+1 Racial Bonus to Natural Armor.
Cultural Features
  • Camoflauge: Mongrels are able to hide themselves and their in natural environments with great adeptness. Given 1 round or more to prepare, they gain a +5 racial bonus to Stealth and a +10 racial bonus to Disguise checks to hide themselves and items in natural environments.
  • Mimicry: Mongrels can perfectly mimic the sounds of an creature they have previously heard. They use this to beguile and evade pursuers.
  • Natural Thieves: Mongrels depend on what they steal to survive, and as such gain a +5 racial bonus to Thievery checks.
  • Resilient Body: Gain a +2 racial bonus to Fortitude.

Mongrel Types

Race: Mongrel
Level: 1
XP: 50
Description: An untrained creature, with a mixture of blood from many species causing it to represent the worst features of its ancestry.
Keywords: Humanoid
Habitat: Any