Iron Body

Iron Body
Magic Resistance: No
Ultimate Eldritch Spell [Magical]
Prerequisites: Eldritch Rank 8
Disciplines: Transmutation
Potency: [2d8 + Eldritch Rank]
Cast Action [CT 10, REC 10]
Components: V, S
Cost: 2 Karma and 7 Stamina Burn
Duration: 1 phase or until dismissed, dispelled or disrupted.
Upkeep: Spend 2 Stamina Burn to increase the duration by 1 phase.
Effect: Extracting the living essence of the plane of earth, you infuse your entire body with animate iron. When the spell is first cast, you gain [10 x Eldritch Rank] temporary hitpoints. Additionally, for the duration of this spell, you gain the following features:

You can also make Slam attacks with your fists and gain the following special action:

Slam [Opportunity]
Standard Action [REC 6]
Effect: Make an attack:
Range: Melee Reach
Target: One Creature or object
Attack: Arcana + 2 vs. AC
Hit: 8d8 + Eldritch Might Bludgeoning damage.
Structural Effect: Structures targeted are subject to attack, Demolition +20 vs Durability.
Augment, Eldritch Forged
[Eldritch Rank 9, Stacking]
Stacking [Rank 9, 10, 11, etc]: This augment may be applied multiple times and is limited by your Eldritch Rank.
Effect: Increase the damage dealt by the Slam attack by 1d8. Increase the Structure damage dealt by 1.
Master Augment, Adamantine Body
[Eldritch Rank 10]
Effect: Instead of Iron, you transform into living Adamantine. You are now immune to Magical Weapon Attacks, except those made by Adamantine Weapons (Damage Resistance still applies). Increase the Daze Resistance granted by this prayer to 10. Your Slam attack is now considered Adamantine for purposes of overcoming Damage Reduction and Resistance.