Potions, Ointments & Elixirs
Consumable items (such as Potions, Salves, Magical Ammunition, etc) may be created through use of the Alchemy Skill. Their effects are varied and their relative strength is indicated by the Item's Rank (Rank 1 being the weakest consumables and Rank 10 the most powerful). The higher the rank of the consumable, the more difficult it is to make and the more difficult its ingredients are to find and gather. In addition to requiring the Alchemy skill, most consumables require Eldritch Arts or Religious Arts knowledge in order to complete.
Consumable Items may be Created by obtaining the recipe and the necessary equipment, collecting the ingredients, and expending large stores of energy in their production.
A
- Antivenom Potion
- Assassin's Quaff
C
- Cold Burst Vial
F
- Flash Vial
G
- Ghoul Poison
O
- Oil of Slipperiness
P
- Potion of Air
- Potion of Assistance
- Potion of Caustic Resistance
- Potion of Cleansing
- Potion of Death's Door
- Potion of Dragon's Fire
- Potion of Endless Strength
- Potion of Extinguishing
- Potion of Extra Healing
- Potion of First Aid
- Potion of Flatulence
- Potion of Flight
- Potion of Healing
- Potion of Heroic Deeds
- Potion of Invigoration
- Potion of Invisibility
- Potion of Luck
- Potion of Mobility
- Potion of Resolve
- Potion of Stamina
- Potion of the Bloodless
- Potion of the Nimble Step
- Potion of Warmth
- Potion of Water Breathing
S
- Salve of Curing
T
- Truth Serum
V
- Vial of Flash Fire
- Vial of Green Slime
W
- Warmaster's Brew