16 points to be spent in the above Racial Skills. These points cannot be used to raise a skill above Rank 3.
Movement
Shift: 5ft, 2 seg
Skirmish: 40ft, 3 seg
Sprint: 60ft, 3 seg
Overland: 40 mi/day
Racial Features
Six Arms: The Marilith has six arms with which to make weapon attacks and can wield main-hand weapons in its off-hands.
Telepathy: The Marilith can communication telepathically with any creature within 100 ft.
Truesight: The Marilith can see through all magical forms of disguise and concealment, including invisibility, polymorph and transmutation abilities, illusions (visual, auditory, scented, and textured), and magical forms of concealment, such as magical darkness.
Improved Grapple: The Marilith can grab creatures with its tail without granting an Opportunity. Additionally, grabbing creatures with its tail does not impede its ability to make weapon attacks with its arms.