16 points to be spent in the above Racial Skills. These points cannot be used to raise a skill above Rank 3.
Movement
Shift: 5ft/2seg
Skirmish: 35ft/3seg
Sprint: 60ft/3seg
Overland: 30 mi/day
Racial Features
Create Spawn: Creatures killed by the Mohrg raise as a Zombie in 1d4 days and are under the control of the Mohrg that created them.
Turn Resistance: Mohrg's are difficult to turn, gaining Turn Resistance equal to [1d6 + Undeath Rank].
Lifesense: Lifesense allows a creature to detect the life force of all living creatures around them. Additionally, it grants these creatures a +5 Racial bonus to Spot and Awareness against living creatures (inc).