Hill Giant

Hill Giant Characteristics
Exp Rating: 2
Minimum Level: 9
Base Hitpoints: CON/3 + STR/3
Level Hitpoints: 9 per level
Size: Large
Attributes: +12 STR, -2 DEX, +8 CON, -4 INT, -2 CHA
Languages: Giant
Stamina: 3
Resolve: 1
Philosophy Ranks: Rank 2 Physical, Rank 1 Mental, and +2 ranks in either Physical or Mental.
Senses: Low-Light Vision
Habitat: Temperate Hills
Skills
Points per Level: Gain 5 Skill Points per level.
Starting Skill Points:
  • 16 points to be spent in the above Racial Skills. These points cannot be used to raise a skill above Rank 3.
Movement
Shift: 5ft/2seg
Skirmish: 50ft/3seg
Sprint: 70ft/3seg
Overland: 50 mi/day
Racial Features
  • Natural Weapon (Ham Fist): +2 Precision, Speed 10, 1d10 damage die, 1x damage multiplier, Crit 5%/2 per rank, ArN 4, Bludgeoning damage.
  • Giant Hide: Hill Giant gets a +2/+5 Racial bonus to AC from Natural Armor.
Cultural Features
  • Innate Attack (Rock Throw): Range 120 ft, +2 Precision, Speed 10, 1d10 damage die, 1 x damage multiplier, Crit 0%/3 per rank, ArN 6, Bludgeoning damage.

Hill Giants are the most primitive, common version of giants. They resemble extremely large humans with somewhat more primal facial features. An average Hill Giant can weigh anywhere from 900 to 1200 lbs. depending on their height, which ranges from 10 to 11 feet, and are known to live up to 200 years or so. They are brutish, slow-witted and greedy, and survive by hunting and raiding villages of other smaller, weaker creatures. Their hair and eye colors are typically of dirtier varieties, ranging from black to brown, and their eyes small and beady. Hill Giants most commonly fortify themselves with crudely fashioned animal hide and jagged great clubs, basically anything they can find that is thick, heavy and requires little effort to assemble.

History

Throughout history Hill Giants have served as heavy infantry for armies comprised of mostly evil creatures. Being malicious and greedy themselves, they are known for being easily conscripted into large armed forces, although controlling them is another matter. Giants are an old, long lived race of the mortal plains, and were alive long before the smaller mortal races. Some believe them to be a bastard offspring of the legendary race of Titans, although any Hill Giant will claim that they are separate.

Culture

Hill Giants are a mostly tribal community, although somewhat organized. They have a pecking order and a respect for each other's authority, although no regard whatsoever for creatures smaller than them. They are typically found in, not surprisingly, large, hilly areas, plains and mountains, some tribes even known to inhabit large wooded areas. They are a constant nuisance to their neighbors, as they tend to view everything they see as their property until brute force is used to explain to them that this is not the case. If not kept in check, Hill Giants are known for taking over entire landscapes (including making slaves of any humanoids smaller than them), which only attracts more Hill Giant tribes looking for easier living. On occasion, Giants can be seen mingling with Ogres and Trolls, some of the few races in the realms giants seem to regard with some modicum of respect, most likely do to their size and strength.

Hill Giant Types

Level: 9
XP: 900
Description: A Hill Giant just ending his adolescent years. They lack experience and skill, but are typically angrier and more aggressive than adults
Keywords: Humanoid
Habitat: Temperate Hills
Level: 9
XP: 900
Description: XXX
Keywords: Humanoid
Habitat: {{{Habitat}}}
Level: 9
XP: 2475
Description: A Hill Giant who has weathered more than a few battles, and can be expected to lead other Hill Giant raiding parties, sometimes even serving in armies of other races to achieve a larger goal.
Keywords: Humanoid
Habitat: Temperate Hills
Level: 10
XP: 2000
Description: XXX
Keywords: Humanoid
Habitat: Temperate Hills
Level: 10
XP: 4000
Description: The Hunter Shaman is a practiced and skilled warrior, as well as practitioner of Divine Magic. Even Giant Chieftains are known to fear these warriors.
Keywords: Humanoid
Habitat: {{{Habitat}}}
Level: 11
XP: 4400
Description: XXX
Keywords: Humanoid
Habitat: Temperate Hills
Level: 15
XP: {{{XP}}}
Description: Typically the leader of a Hill Giant Tribe, these Giants are stronger, more experienced, and far less forgiving than the rest of their kin.
Keywords: Humanoid
Habitat: Temperate Hills